| Conditions | 1 |
| Paths | 1 |
| Total Lines | 88 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 6 | ||
| Bugs | 0 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | /** |
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| 14 | function(data) { |
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| 15 | let sv = this; |
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| 16 | sv.hoverElement = ''; |
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| 17 | sv.export = ''; |
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| 18 | sv.player = {}; |
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| 19 | sv.loading = true; |
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| 20 | sv.processingOffline = false; |
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| 21 | sv.offlineCyclesTotal = 0; |
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| 22 | sv.offlineCyclesCurrent = 0; |
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| 23 | sv.cancelOffline = false; |
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| 24 | sv.toast = []; |
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| 25 | sv.isToastVisible = false; |
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| 26 | let newElements = []; |
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| 27 | let updateFunctions = {}; |
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| 28 | sv.reactionsCache = {}; |
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| 29 | sv.redoxesCache = {}; |
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| 30 | |||
| 31 | sv.deleteToast = function(currentTs, eventTs) { |
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| 32 | if(currentTs-eventTs >= 350){ |
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| 33 | sv.toast.shift(); |
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| 34 | if (sv.toast.length > 0) { |
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| 35 | sv.isToastVisible = true; |
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| 36 | window.requestAnimationFrame((ts) => sv.removeToast(ts, performance.now())); |
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| 37 | } |
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| 38 | }else{ |
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| 39 | window.requestAnimationFrame((ts) => sv.deleteToast(ts, eventTs)); |
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| 40 | } |
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| 41 | }; |
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| 42 | |||
| 43 | sv.removeToast = function(currentTs, eventTs) { |
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| 44 | if(currentTs-eventTs >= 2500){ |
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| 45 | sv.isToastVisible = false; |
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| 46 | window.requestAnimationFrame((ts) => sv.deleteToast(ts, performance.now())); |
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| 47 | }else{ |
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| 48 | window.requestAnimationFrame((ts) => sv.removeToast(ts, eventTs)); |
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| 49 | } |
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| 50 | }; |
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| 51 | |||
| 52 | sv.addToast = function (t) { |
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| 53 | sv.toast.push(t); |
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| 54 | if (sv.toast.length === 1) { |
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| 55 | sv.isToastVisible = true; |
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| 56 | window.requestAnimationFrame((ts) => sv.removeToast(ts, performance.now())); |
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| 57 | } |
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| 58 | }; |
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| 59 | |||
| 60 | sv.init = function() { |
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| 61 | sv.hoverElement = ''; |
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| 62 | sv.export = ''; |
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| 63 | sv.toast = []; |
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| 64 | sv.isToastVisible = false; |
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| 65 | newElements = []; |
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| 66 | }; |
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| 67 | |||
| 68 | sv.hasNew = function(entry) { |
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| 69 | return newElements.indexOf(entry) !== -1; |
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| 70 | }; |
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| 71 | |||
| 72 | sv.addNew = function(entry) { |
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| 73 | newElements.push(entry); |
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| 74 | }; |
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| 75 | |||
| 76 | sv.removeNew = function(entry) { |
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| 77 | if (newElements.indexOf(entry) !== -1) { |
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| 78 | newElements.splice(newElements.indexOf(entry), 1); |
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| 79 | } |
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| 80 | }; |
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| 81 | |||
| 82 | sv.elementHasNew = function(element) { |
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| 83 | let includes = data.elements[element].includes; |
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| 84 | for (let key in includes) { |
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| 85 | if (sv.hasNew(includes[key])) { |
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| 86 | return true; |
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| 87 | } |
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| 88 | } |
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| 89 | return false; |
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| 90 | }; |
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| 91 | |||
| 92 | sv.registerUpdate = function(name, func){ |
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| 93 | updateFunctions[name] = func; |
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| 94 | }; |
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| 95 | |||
| 96 | sv.update = function(player){ |
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| 97 | for(let func in updateFunctions){ |
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| 98 | updateFunctions[func](player); |
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| 99 | } |
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| 100 | }; |
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| 101 | }]); |
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| 102 |
This checks looks for references to variables that have not been declared. This is most likey a typographical error or a variable has been renamed.
To learn more about declaring variables in Javascript, see the MDN.